Software Engineering Courses (SWE)

 
SWE course descriptions are also in the University Catalog Course listing at
http://www.gmu.edu/catalog/courses/swe.html

Undergraduate Courses

SWE 332 Object-Oriented Software Design and Implementation (3:3:0). Prerequisite: CS 211. In-depth study of software design and implementation using a modern, object-oriented language with support for graphical user interfaces and complex data structures. Topics cover specifications, design patterns, and abstraction techniques, including typing, access control, inheritance, and polymorphism. Students will learn the proper engineering use of techniques such as information hiding, classes, objects, inheritance, exception handling, event-based systems, and concurrency.
 
SWE 421 Software Requirements and Design Modeling (3:3:0). Prerequisite: CS 211. An introduction to concepts, methods, and tools for the creation of large-scale software systems. Methods, tools, notations, and validation techniques to analyze, specify, prototype, and maintain software requirements. Introduction to object-oriented requirements modeling, including use case modeling, static modeling, and dynamic modeling using the Unified Modeling Language (UML) notation. Concepts and methods for the design of large-scale software systems. Fundamental design concepts and design modeling using UML notation. Students participage in a group project on software requirements, specification, and object-oriented software design.
 
SWE 432 Design and Implementation of Software for the Web (3:3:0). Prerequisite: Math 125 and CS 421. This course teaches students how to develop software for web applications. The concepts of client-server computing, theories of usable graphical user interfaces, and models for web-based information retrieval and processing are covered. Goals are to understand how to design usable software interfaces and implement them on the web, learn how to build software that accepts information from users across the web and returns data to the user, and understand how to interact with database engines to store and retrieve information. Specific topics that are included are HTML, CGI programming, Java, Java applets, Javascripts, and Java servlets.
 
SWE 437 Software Testing and Maintenance (3:3:0). Prerequisite: CS 211 and Math 125. Concepts and techniques for testing and modifying software in evolving environments. Topics include software testing at the unit, module, subsystem, and system levels; developer testing; automatic and manual techniques for generating test data; testing concurrent and distributed software; designing and implementing software to increase maintainability and reuse; evaluating software for change; and validating software changes.
 
SWE 443 Software Architectures (3:3:0). Prerequisite: SWE 421. This course teaches how to design, understand, and evaluate software systems at an architectural level of abstraction. By the end of the course, students will be able to recognize major architectural styles in existing software systems, describe a system's architecture accurately, generate architectural alternatives to address a problem and choose from among them, design a medium-sized software system that satisfies a specification of requirements, use existing tools to expedite software design, and evaluate the suitability of a given architecture in meeting a set of system requirments.

Foundation Courses

SWE 510 Object-Oriented Programming in Java (3:3:0). Prerequisite: Undergraduate courses or equivalent knowledge in programming in a high-level language. This course introduces students to programming in the Java language. Topics include problem-solving methods and algorithm development, program structures, abstract data types, simple data and file structures, and program development in a modular, object-oriented manner. Introductory use of OO language features, including data hiding, inheritance, polymorphism, and exception handling. Goals include design and development of Java classes and class type hierarchies. An introduction to Java servlets and applets is included. Emphasis on program development is reinforced through several programming projects. Credit cannot be applied to any graduate degree in Volgenau School or the BS degree in computer science.

Graduate Courses

SWE 619 Object-Oriented Software Specification and Construction (3:3:0). Prerequisites: SWE foundation courses or equivalent. An in-depth study of software construction using a modern, object-oriented language with support for graphical user interfaces and complex data structures. Specifications, design patterns, and abstraction techniques, including procedural, data, iteration, type, and polymorphic. Information hiding, classes, objects, and inheritance. Exception handling, event-based systems, and concurrency.
 
SWE 620 Software Requirements Analysis and Specification (3:3:0). Prerequisites: SWE foundation courses or equivalent. An in-depth study of methods, tools, notations, and validation techniques for the analysis, specification, prototyping, and maintenance of software requirements. In-depth study of object-oriented requirements modeling, including use case modeling, static modeling and dynamic modeling using the Unified Modeling Language (UML) notation. Students participate in a group project on software requirements and specification using a modern method.
 
SWE 621 Software Modeling and Architectural Design (3:3:0). Prerequisites: SWE 619, with 620 recommended, or permission of instructor. (MSCS students may substitute CS 540 and CS 571 for SWE 619). Concepts and methods for the architectural design of large-scale software systems. Fundamental design concepts and design notations are introduced. Several design methods are presented and compared. In-depth study of object-oriented analysis and design modeling using the Unified Modeling Language (UML) notation. Students participate in a group project on object-oriented software design.
 
SWE 622 Distributed Software Engineering (3:3:0). Prerequisites: SWE foundation courses or equivalent. Hands-on introduction to techniques and programming interfaces for distributed software engineering. Networking protocols at several layers. Construction of distributed and concurrent software using network protocol services. Applications of Internet and Web-based software.
 
SWE 623 Formal Methods and Models in Software Engineering (3:3:0). Prerequisites: SWE 619 or permission of instructor. Formal mechanisms for specifying, validating, and verifying software systems. Program verification through Hoare's method and Dijkstra's weakest preconditions. Formal specification via algebraic specifications and abstract model specifications, including initial specification and refinement towards implementation. Integration of formal methods with existing programming languages, and the application of formal methods to requirements analysis, testing, safety analysis, and object-oriented approaches. Formal methods using the Object Constraint Language (OCL).
 
SWE 625 Software Project Management (3:3:0). Prerequisites: SWE foundation courses or equivalent. Lifecycle and process models; process metrics; planning for a software project; mechanisms for monitoring and controlling schedule, budget, quality, and productivity; and leadership, motivation, and team building.
 
SWE 626 Software Project Laboratory (3:3:6). Prerequisites: SWE 619, 620, and 621; or permission of instructor. Covers requirements analysis, design, implementation, and management of software development project. Students work in teams to develop or modify software product, applying sound principles of software engineering. Uses both industrial, academic standards to assess quality of work products.
 
SWE 630 Software Engineering Economics (3:3:0). Prerequisite: SWE 625. Covers quantitative models of the software lifecycle, cost-effectiveness analysis in software engineering, multiple-goal decision analysis, uncertainty and risk analysis, software cost estimation, software engineering metrics; and quantitative lifecycle management techniques.
 
SWE 631/CS 631 Object-Oriented Design Patterns (3:3:0). Prerequisite: SWE 619 or 620 or CS 540 or 571 or a graduate course in object-oriented programming or equivalent. Principles of object-oriented design through design patterns. A study of the selection of appropriate object-oriented structure after the system requirements or requirements specification of the software system have been developed. Design patterns are created in the logic view of the software system. A study of generalized design solutions for generalized software design problems. A study of the reuse of design patterns. Once developed, design patterns may be specified in any object-oriented language.
 
SWE 632 User Interface Design and Development (3:3:0). Prerequisite: SWE 619, or CS 540 and 571, or permission of instructor. Principles of user interface design, development, and programming. Includes user psychology and cognitive science, menu system design, command language design, icon and window design, graphical user interfaces and web-based user interfaces.
 
SWE 637 Software Testing (3:3:0). Prerequisite: SWE 619 or permission of instructor. Concepts and techniques for testing software and assuring its quality. Topics cover software testing at the unit, module, subsystem, and system levels; automatic and manual techniques for generating and validating test data; the testing process; static vs. dynamic analysis; functional testing; inspections; and reliability assessment.
 
SWE 641/SYST 621 Systems Architecture for Large-Scale Systems (3:3:0). Prerequisite: SYST 510 or equivalent. Introduction to system architecture for the technical description of large-scale systems. An intensive study of the relationships between the different types of architecture representations and the methodologies used to obtain them. Systems engineering approaches for transitioning from functional descriptions to structure and architectural descriptions. Analysis of existing architectures and design of new architectures. The role of modeling, prototyping, and simulation in architecture development. Executable models of system architectures and performance evaluation. The role of the systems architect, the systems architecting process, and systems management of architecture and design activities. System interoperability, integration, and interfaces. A case study of a large-scale system conceptual architecture will be used to demonstrate application of systems architecture principles.
 
SWE 642 Software Engineering for the World Wide Web (3:3:0). Prerequisites: SWE 619, or CS 540 and 571, or permission of instructor. Detailed study of engineering methods and technologies for building highly interactive web sites for e-commerce and other web-based applications. Presents engineering principles for building web sites that exhibit high reliability, usability, security, availability, scalability, and maintainability. Teaches methods such as client-server programming, component-based software development, middleware, and reusable components.
 
SWE 645 Component-Based Software Development (3:3:0). Prerequisite: SWE 619, or CS 540 and CS 571 or permission of instructor. Introduction to the concepts and foundations of software component and component-based software. Detailed study of the engineering principles of modeling, designing, implementing, testing, and deploying component-based software. State-of-the-art component technologies will also be explored.
 
SWE 699 Special Topics in Software Engineering (3:3:0). Prerequisite: Permission of instructor. Special topics not occurring in the regular SWE sequence. May be repeated for credit when semester topic is different.
 
SWE 720 Advanced Software Requirements (3:3:0). Prerequisites: SWE 620 and 621. The course gives state-of-the-art and state-of-the-practice in software requirements engineering. In-depth coverage of selected methods, tools, notations, or validation techniques for the analysis and specification of software requirements. The course work includes a project investigating or applying approaches to requirements engineering.
 
SWE 721 Reusable Software Architectures (3:3:0). Prerequisites: SWE 620 and 621. This course investigates the software concepts that promote reuse of software architectures. The influence of object technology on software design and reuse is studied. Domain Modeling methods, which model the application domain as a software product family from which target systems can be configured, are investigated. The course also covers reusable software patterns including architecture patterns and design patterns, software components, and object-oriented frameworks.
 
SWE 723 Precise Modeling (3:3:0). Prerequisite: SWE 621. This course discusses ongoing advances in modeling techniques for software design, including but not limited to introducing precision, performance, security and safety aspects. UML, its meta-models and proposed enhancements such as Object Security Constraint Language, Object Temporal Constraint Language, QoS Profiles and the theory behind them and their implementations will be discussed.
 
SWE 763 Software Engineering Experimentation (3:3:0). Prerequisite: SWE 621 or permission of instructor. A detailed study of the scientific process, particularly using the experimental method. The course examines how empirical studies are carried out in software engineering. The distinction between analytical techniques and empirical techniques is reviewed. Other topics include experimentation required in software engineering, kinds of problems that can be solved using experimentation, methods used to control variables and eliminate bias in experimentation, and analysis and presentation of empirical data for decision making.
 
SWE 781 Secure Software Design and Programming (3:3:0). Prerequisites: SWE 619 or permission of instructor. Theory and practice of software security, focusing in particular on some common software security risks, including buffer overflows, race conditions and random number generation, and on the identification of potential threats and vulnerabilities early in the design cycle. The emphasis is on methodologies and tools for identifying and eliminating security vulnerabilities, techniques to prove the absence of vulnerabilities, and ways to avoid security holes in new software and on essential guidelines for building secure software: how to design software with security in mind from the ground up and to integrate analysis and risk management throughout the software life cycle.
 
SWE 796 Directed Readings in Software Engineering (3:3:0). Prerequisite: Permission of instructor. Analysis and investigation of a contemporary problem in software engineering. Prior approval by a faculty member who supervises the student's work is required. A written report is also required. A maximum of 6 hours may be earned. (In order to register, the student must complete an independent study form, which is available in the department office. The form must be initialed by the faculty sponsor and approved by the department chairman.)
 
SWE 798 Research Project (3:3:0). Prerequisite: 18 credits applicable toward MS. Master's degree candidates undertake a project using knowledge gained in MS program. Topics chosen in consultation with a faculty sponsor. Prior approval required by faculty sponsor who supervises student's work. Research projectg is chosen under guidance of full-time graduate faculty member, resulting in written technical report. (In order to register, the student must complete an independent study form, which is available in the department office. The form must be initialed by the faculty sponsor and approved by the department chairman.)
 
SWE 799 Thesis (6:0:0). Prerequisite: Permission of advisor. A research project completed under the supervision of a faculty member, which results in a technical report accepted by a three-member faculty committee. The report must be defended in an oral presentation. (In order to register, the student must complete an independent study form, which is available in the department office. The form must be initialed by the faculty sponsor and approved by the department chairman.)
 
SWE 825/IT 825 Special Topics in Web-Based Software (3:3:0). Prerequisite: SWE 642. Advanced topics in specifying, designing, modeling, developing, deplyoing, testing, and maintaining software written as web applications and web services. May be repeated with change in topic.


For Further Information

Additional information on the program is available from the ISE Student Advisor

Financial aid information is available at the GMU Office of Financial Aid

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Effective Fall 2007
 Go to MS-SWE - main  MS SWE
 Go to MS-SWE - Admission Requirements  Admission Requirements
 Go to MS-SWE - Foundation Requirements  Foundation Requirements
 Go to ISE - Testing Out of Foundations  Testing Out of Foundations
 Go to MS-SWE - Degree Requirements  Degree Requirements
 Go to SWE Course Descriptions  SWE Course Descriptions
 Go to MS-SWE - Pre-approved Electives  Pre-approved Electives
 Go to MS-SWE - Advising  Advising
 
Accelerated BS-MS programs  
 Go to MS-SWE - Accelerated BS-MS program for GMU CS students  For GMU CS students
 Go to MS-SWE - Accelerated BS-MS program for GMU IT students  For GMU IT students
 
Undergraduate Programs
 Go to Undergraduate program - minor in Software Engineering  Minor in SWE
 
Graduate Certificate Programs
 Go to Graduate Certificate Program in Software Engineering  SWE
 Go to Graduate Certificate Program in Web-Based Software Engineering  Web-Based SWE